Class

During Awakening, a Character chooses a class. In their chosen class, they automatically unlock all Actions and Effects in the Seeds. Outside of their chosen class, any Actions or Effects must be obtained with Potential. An Action or Effect may only be unlocked if all requirements are met.

Vital Statistics: Your Base Vital Statistics comes from your Species Selection. When you choose your Origin Core, add the Vital Statistics granted by your Origin Core. Supporting Characters will nearly always have only the Vital Statistics of their base species.


Absolute Unit

Physical Prowess.

Altera Enrina

Quiet Sacrifice

Erudite Virtuoso

Make Anything

Havoc Bonded

Sipping Madness

Hive Mind

Global Consciousness

Lithe & Graceful

Endless Momentum

Recovery Dedicate

Battlefield Medic

To-Na-Onum

The Dead Shall Rest


The Developer

If you stumbled here by accident, that’s all gravy. We use these pages in our archives as templates, style guides, reference content, and reusable assets. I’m also getting to write the FAQ, which is fun.

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Absolute Unit