Aerates
First Breath of Wind
We could say that all life is a blend of the elements. Air is the fuel earth and water needs to have consciousness. It feeds fire and the cold lives in it. Lightning travels through it, following the charge. We all breath it in, and exhale it, taking out what we need of it, and giving back what we do not.
Filling the lungs with air to prevent drowning is a common story of awakening to Air magic. Snuffing candles, feeding the hearth, or flying a feather through the room with little gusts are the beginnings of a coming storm.
Your bond with the Aerates has lead to a constant barely noticeable Gentle Breeze that surrounds you at all times. The air current around you is persistent, autonomous unless you press your will up on it. A gentle breeze surrounds you out to 2 Tiles and may be felt by anyone. If you are under water, small bubbles of air form around you at random.
Awareness: +20
Emotional Endurance: +1
Mental Endurance: +1
Physical Endurance: +1
Spiritual Endurance: +1
Unlocking Aerates
Potential: 50
Rebreather
Passive Effect: Your Aerates lives in your lungs, filling it slowly with a mix of clean air. You do not have to inhale & exhale to breathe. You are immune to Suffocation.
Snuff
Aerates Celerity: 1 Action Slot
Range: 20 Tiles
You turn a Tile into a slight vacuum. This will instantly snuff natural flames. This will also suck in smoke or other airborne pollutants up to 1 Tile outside the area.
Snuff instantly removes all Ablaze Counters from your Target.
Execution: Sudden depressurization kills Vulnerable Targets.
Suffocation: Each time a character or unit has Snuff activated with them as the target, they are considered Suffocating for the Full Round. If Snuff is activated on the same Target every round for 12 Rounds, they fall unconscious. If you continue to activate Snuff for another 12 Rounds, they die.
Oxi
Aerates Celerity: 1 Action Slot
Range: 20 Tiles
You increase the oxygen in 1 Tile, increasing air pressure. This will cause flames to significantly increase in heat, create a large buoyant air bubble (1 Tile) under water, or push smoke or other airborne pollutants outside the area.
Oxi activates all Ablaze Counters on your Target, causing them to deal their maximum damage. Remove all Ablaze Counters from your Target.
Execution: Sudden pressurization kills Vulnerable Targets.
If any character or unit in the tile is suffering from Suffocation, the Suffocation timer is reset. If they were unconscious from Suffocation, they wake up.
“wip”