Forced Movement

When an action or effect moves you it uses the Forced Movement mechanics.


When you apply Forced Movement, you may choose any horizontal direction unless the effect specifies vertical, when you do, the target is moved in a straight line of the direction you choose.

Being larger matters, each mechanical weight you are larger than 100 Load | Large, you reduce any application of Forced Movement by 1 Tile.

Each size Smaller than 50 Load | Medium increases the application of Forced Movement by 1 Tile.


[10 Load | x-Small] Increase Forced Movement by 2

[25 Load | Small] Increase Forced Movement by 1

[150 Load | X-Large] Reduce Forced Movement by 1

[200 Load | XX-Large] Reduce Forced Movement by 2

[300 Load | XXX-Large] Reduce Forced Movement by 3

[500 Load | Huge] Reduce Forced Movement by 4

[1000 Load | X-Huge] Reduce Forced Movement by 5

[2500 Load | XX-Huge] Reduce Forced Movement by 6

[5000 Load | XXX-Huge] Reduce Forced Movement by 7

[10,001+ Load | Massive] Reduce Forced Movement by 8

The Developer

If you stumbled here by accident, that’s all gravy. We use these pages in our archives as templates, style guides, reference content, and reusable assets. I’m also getting to write the FAQ, which is fun.

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Raw Force