Locked Tight


Locks, Doors, and Gates have a Locked Tight Rating.

The default for Locked Tight with any of these objects is 1, even if they are not locked.

When locked or unlocked reducing the Locked Tight to 0 breaks open the object.

Objects with Locked Tight Ratings of 10 or Higher gain Break Resistance: X

Break Resistance is the minimum amount of Locked Tight Reduction which may reduce the Locked Tight Rating.

If Break Resistance is met or exceeded, all of the Locked Tight Reduction applies from the action or effect.


The Developer

If you stumbled here by accident, that’s all gravy. We use these pages in our archives as templates, style guides, reference content, and reusable assets. I’m also getting to write the FAQ, which is fun.

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