Vitality

The physical ability to resist damage and stave off Vulnerability. The mental ability to identify and resist negative information, mental disorders, and maintain integrity against foreign ideas.


Vitality: Your Vitality is how much damage you may accumulate before becoming Vulnerable.
Minimum Vitality: Your Vitality can not be reduced below Zero.
Maximum Vitality: Vitality can not exceed 2797.

Tracking Vitality: Unlike our other Attributes, Vitality needs to be tracked. When we take damage, our Vitality is reduced.

We have three entries for Vitality;

Total Vitality: This is your Vitality Score.
Hard Damage: This is the value your Total Vitality is reduced by Hard Damage.
Current Vitality: This is your Current or Remaining Vitality.


Vulnerability

If Vitality is reduced to 0, you become Vulnerable.

While Vulnerable you may be targeted or subjected to Execution Actions.

The Developer

If you stumbled here by accident, that’s all gravy. We use these pages in our archives as templates, style guides, reference content, and reusable assets. I’m also getting to write the FAQ, which is fun.

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