Lodged
Nat Max Rack: Split Force
Lodged Status
Apply Lodged Status to your Target.
When your weapon becomes Lodged, you may activate Jerk.
The Lodged Status remains until you or your target activates Jerk. While active, all actions you and your Lodged Target take have Movement: Restricted.
If your Lodged Target is two Mechanical Weight Classes larger than you, they do not get Movement: Restricted. When they move, Lodged is dismissed and they take no damage.
Jerk
Action Chain: Jerk may be activated while Lodged Status is applied. Jerk may also be activated by the Target affected by Lodged Status.
Celerity: 1 Action Slot
Durability: 6
Movement: Restricted
Effect: The Lodged Target takes damage equal to the original damage which caused the Lodged Status.