Lodged


Lodged Status

Apply Lodged Status to your Target.

When your weapon becomes Lodged, you may activate Jerk.

The Lodged Status remains until you or your target activates Jerk. While active, all actions you and your Lodged Target take have Movement: Restricted.

If your Lodged Target is two Mechanical Weight Classes larger than you, they do not get Movement: Restricted. When they move, Lodged is dismissed and they take no damage.


Jerk

Action Chain: Jerk may be activated while Lodged Status is applied. Jerk may also be activated by the Target affected by Lodged Status.

Activation

Celerity: 1 Action Slot
Durability: 6
Movement: Restricted

Effect: The Lodged Target takes damage equal to the original damage which caused the Lodged Status.


The Developer

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