Revival
Root Effect • Action • Healing?
There was once a necromancer hailed as a high priest. All whom he and those priests working with him brought back to life thought it a miracle. So many. When he died, all he had cast Revival upon became Onum. Including many of his priest, and all who they brought back to life.
Well. This is the story of The Ruins of Archonal. Spoilers, yeah?
Activation
Celerity: 1 Full Round
Spiritual Endurance: Accumulate 5 Spiritual Stress or spend 5 Bones.
Range: 30 Tiles
Effect: Target reanimates, coming back to life with full health and all stress reduced to 0.
Side Effects
If the original caster of Revival Dies, all whom he cast Revival on immediately die and become Onum.
If a character or unit who was reanimated by Revival dies, they immediately revive as an Onum unless they were completely destroyed.
This Onum they become is under the control of whoever cast Revival on them in the first place. This Onum may only be instructed to Move up to 5 Tiles or told to Wait, once per Full Round.
If Revival or another reanimation effect is cast on them within 24 Hours, they may return to life with only the stipulations of the new reanimation effect.
After 24 Hours, this Onum may become a Onum Core for the original caster.
Vital Statistics Adjustment
Spiritual Endurance: +1
Unlocking Revival
Potential Cost: 10
Requirements
Minimum Level: 1
Revival Branch Effects
• wip
“It is an unfortunate truth, many who have passed away and have been brought back to life through one of the few mediums which is capable, have had their fates tied to the caster who revived them.”