Revival

Vast OnumNecromancy

Root Effect • Action • Healing?


There was once a necromancer hailed as a high priest. All whom he and those priests working with him brought back to life thought it a miracle. So many. When he died, all he had cast Revival upon became Onum. Including many of his priest, and all who they brought back to life.

Well. This is the story of The Ruins of Archonal. Spoilers, yeah?


Activation

Celerity: 1 Full Round
Spiritual Endurance: Accumulate 5 Spiritual Stress or spend 5 Bones.
Range: 30 Tiles

Effect: Target reanimates, coming back to life with full health and all stress reduced to 0.

Side Effects

If the original caster of Revival Dies, all whom he cast Revival on immediately die and become Onum.

If a character or unit who was reanimated by Revival dies, they immediately revive as an Onum unless they were completely destroyed.

This Onum they become is under the control of whoever cast Revival on them in the first place. This Onum may only be instructed to Move up to 5 Tiles or told to Wait, once per Full Round.

If Revival or another reanimation effect is cast on them within 24 Hours, they may return to life with only the stipulations of the new reanimation effect.

After 24 Hours, this Onum may become a Onum Core for the original caster.


Vital Statistics Adjustment

Spiritual Endurance: +1

Unlocking Revival

Potential Cost: 10
Requirements
Minimum Level: 1


Revival Branch Effects

• wip



It is an unfortunate truth, many who have passed away and have been brought back to life through one of the few mediums which is capable, have had their fates tied to the caster who revived them.
— Tiach Pithe, To-Na-Onum


The Developer

If you stumbled here by accident, that’s all gravy. We use these pages in our archives as templates, style guides, reference content, and reusable assets. I’m also getting to write the FAQ, which is fun.

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