Fauna Bond
Fauna Bond allows you to bond with a small sized Fauna; Nanolit, Scah Jest, or Abrory.
Fauna Bond
Each of the Fauna Bond options have the same Vital Statistics. During combat they are always considered to be under the effect of Stealth and may be commanded to scatter, doubling their Stealth to 882 and having them return to the Domicile of your choice.
A Fauna Bond typically makes a home out of your Domicile. They may have several family members.
Dying Fauna Bond: If your Fauna Bond dies, you may acquire a new one the next time you complete a Slumber at the cost of 1 Routine Path. You immediately know if your Fauna Bond dies.
Multiple Bond Options: You may also choose a new Fauna Bond at the cost of 1 Routine Path. This does not necessarily dismiss the old one, but only one will travel with you or be able to activate an action or effect at a time. You may swap to your old bond with 1 Routine Path if your current bond is not occupied with an action or effect.
Fauna Bond Vitals
Vitality: 23
Strength: 5
Agility: 1
Awareness: 441
Activation: The Fauna are a will of their own. Each Full Round when you enter Dormancy they gain 1 Action Slot. They may activate any action available to them if they meet the activation requirements.
Fauna Bond Actions by Type
Nanolit
These birds are excellent long range messengers. They may deliver a message up to a maximum distance 160 Kilometers or 100 Miles away in 4 Hours. To determine shorter distances, the birds are flying at 40 Kilometers per hour, or 25 Miles per hour. Nanolit are not effective in combat, and will immediately retreat to your Domicile if attacked.
Scah Jest
Scah Jest are a large breed of squirrels able to fetch and deliver things in short range by mental command. When you activate them, they may move up to 10 Tiles while carrying an object no heavier than 0.9 Load. They may pick up specific items you command, or they may deliver to another person or a specific tile in range.
Abrory
Abrory are small and excitable lizards known for their squawks and growls. Abrory may be commanded to remain within a 2 Tile Square and squawk or growl when anything approaches up to 20 Tiles away. You may also activate an Abrory to move them up to 6 Tiles and they mentally share a psyche snapshot of what they can see from their position as long as they are within 30 Tiles of you.
Agility: +1
“wip”