Know
Knowing is no more complicated than simply knowing. They may not know how they know, maybe it is a memory of a book they read or something they saw years ago. This Roleplaying Tool takes some variable checks off the table but is more geared towards eliminating the need to disperse information. A character who knows has a feeling something might be coming. They already know.
Without Know, to determine if your character knows information or not, a Knowledge Check is required.
Knowledge Checks are a flat (v:20) with a hard threshold set by your Story Guide and cost 1 Action Slot during an engagement.
Know
Celerity: 1 Action Slot
Mental Stress: Accumulate 1 Mental Stress
Movement: Restricted
Make Meta Knowledge associated with general knowledge of the campaign setting Character Knowledge.
You must declare the general knowledge your character has on the subject. The Celerity paid when activating this effect includes speaking the information aloud or any expressed as other communication forms you have which do not cost extra Celerity.
This does not reveal Current Events or information other players know which you also know, but your character does not, unless their characters are in a position to tell you and chose to do so.
If the Story Guide determines your character would not know, you do not pay the Mental Stress Accumulation of activating Know. You still lose the 1 Action Slot.
After relaying the information, the Story Guide reserves the right to refund your Mental Stress accumulation. This Mental Stress represents overcoming the intensity of the situation in a Combat or Social moment to think clearly enough to remember the details you are requesting.
Know may also be activated to request specific or more information from the Story Guide.
Know may only be activated during your Active Phase, and no Action or Effect can change this fact.
Study to Know
Know may be activated as a Routine Study without any Mental Stress Cost.
Your Story Guide may declare knowledge you couldn’t glean during the regular Activation will require a Routine Study. When they do, the action refunds the Mental Stress.
Know when used as a Routine Path may also reveal other snippets of information unrelated to the original request.
Unlocking Know
Potential: 1
Know Branch Effects
These Branch Effects are in development
Identify
Hard Study
“wip”