Frostlight

Elementalist • Ice

Root • Mystical • Action • Bond • Assault

Granted by Origin Core: Havoc Bonded


First Rest of Ice

Those of us who were born without being haunted by elemental spirits won’t bond with a Frostlight unless we get hypothermic in true cold or suffer frostbite. When a Frostlight becomes a part of you. A place of easy quiet nests itself in your mind.


Frostlight Effects

Bond Actions

Chill • Ice Cubes • Frigid Frangibility • Freeze



Unlocking Frostlight

Potential: 50


Chill

Initialization Action

Activation

Frostlight Celerity: 1 Action Slot
Range: 3 Tiles

Apply 2 Frostbite Counters to your Target.


Ice Cubes

The Frostlight Elemental may create ice cubes which melt into clean drinking water. This effect may produce enough drinking water to satisfy the needs of up to five people per day. While ice cubes may be used to fill a flask or refill a Flun, most just pop the occasional ice cube in their mouth and eat it.


Frigid Frangibility

The coldest touch is the hidden hand reaching out from you.

Activation

Frostlight Celerity: 1 Action Slot
M
ental Stress: Accumulate 1 Emotional Stress
Range: 1 Tile

Accuracy: (v:6) Frostbite Counters

  1. ≺(Fault)⪧ ActionFailure⪼: Misses

  2. ≺(1%)⪧ Strength ⪼: Frostbite Counters

  3. ≺(2%)⪧ Strength ⪼: Frostbite Counters

  4. ≺(3%)⪧ Strength ⪼: Frostbite Counters

  5. ≺(4%)⪧ Strength ⪼: Frostbite Counters

  6. ≺(5%)⪧ Strength ⪼: Nat Max Rack: Freeze


Freeze

Nat Max Rack: Elemental Frostbite

Apply Stun Counters equal to the number of Frostbite Counters you applied.


“Ice magic may be the most common of all elemental abilities, though most casters are not adept enough at the ability to cause any real damage, it is common for the preservation of foods, chilling of drinks, and cooling off on a hot day. Ice is formed in the calmness of mind. The more still the mind, the colder the elemental presence.”
— Merce Ann, Archmagi

The Developer

If you stumbled here by accident, that’s all gravy. We use these pages in our archives as templates, style guides, reference content, and reusable assets. I’m also getting to write the FAQ, which is fun.