Deity
Each deity has a list of Actions and Effects which use Blessing Stacks, all of these Actions and Effects are automatically unlocked when choosing the Deity. It is not always easy to be a follower of some divine, celestial, demonic, or cosmic entity. The price of power is.
Developer’s Note: No, we have not finished any deity entries. These pages are coming soon.
Blessings of the Deity
Routine Practice: 1 Routine Path
Gain 1 stack of Blessing.
You may have no more than 3 stacks of Blessing per Spiritual Endurance. (51 at 17 Spiritual Endurance)
Blessing Stacks do not expire, but may undergo Smite. Getting Smote by your deity for breaking a tenant removes all blessings you currently possess. Some deities have additional effects when they Smite.
Most Basic Prayer
The most basic prayer is the healing of allies. The feeling of being healed by a deity is different for every deity. The regeneration of the flesh is not specifically good or evil. It is a biological thing nearly all the divine are capable.
Celerity: 3 Action Slots
Movement: Restricted
Blessing: 1
Range: 20 Tiles
Effect
Remove the oldest non scar Injury Card in it’s entirety from Target
Remove the newest Injury Card on the Target.
All damage, Raw and Hard, from these Injury Cards are removed.
All counters applied by these Injury Cards are also removed.
Warning
A character or unit who is affected by Most Basic Prayer who is in direct opposition of the deity takes (v:10×10) Damage as an Elemental Injury Card, Cardinal Injury Card, Holy Injury Card, or Spite Injury Card. Depending on the most common type of damage for the worshiped deities Actions and Effects.
When damage is applied in stead of healing you also Accumulate 2 Spiritual Stress.
Unlocking Deity
Potential: 20
“The monks of Ralipal eat the simplest diet, all grown on the rooftops above their monastery. Their entire system is designed to persist indefinitely without import.”