Deity
Root Effect • Routine & Action • Prayer
Each deity has a list of Actions and Effects which use Blessing Stacks, all of these Actions and Effects are automatically unlocked when choosing the Deity. It is not always easy to be a follower of some divine, celestial, demonic, or cosmic entity. The price of power is.
Developer’s Note: No, we have not finished any deity entries. These pages are coming soon.
Routine Prayer: 1 Routine Path
Each 1 Routine Path spent on Routine Prayer accumulates 1 Blessing.
A Character may have no more than 3 stacks of Blessing per Spiritual Endurance. (30 at 10 Spiritual Endurance)
Blessing Stacks do not expire, but may undergo Smite. Getting Smote by your deity for breaking a tenant removes all blessings you currently possess. Some deities have additional effects when they Smite.
Most Basic Prayer
The most basic prayer is the healing of allies. The feeling of being healed by a deity is different for every deity. The regeneration of the flesh is not specifically good or evil. It is a biological thing nearly all the divine are capable.
Activation
Celerity: 3 Action Slots
Blessing: 1
Reach: 20 Tiles
Effect: (v:10)
Remove 1 Injury Card in it’s entirety from Target, all damage from this Injury Card is removed.
Remove 1 Injury Card in it’s entirety from Target, all damage from this Injury Card is removed.
Remove 1 Injury Card in it’s entirety from Target, all damage from this Injury Card is removed.
Remove 1 Injury Card in it’s entirety from Target, all damage from this Injury Card is removed.
Remove 2 Injury Cards in their entirety from Target, all damage from these Injury Cards are removed.
Remove 2 Injury Cards in their entirety from Target, all damage from these Injury Cards are removed.
Remove 2 Injury Cards in their entirety from Target, all damage from these Injury Cards are removed.
Remove 3 Injury Cards in their entirety from Target, all damage from these Injury Cards are removed.
Remove 3 Injury Cards in their entirety from Target, all damage from these Injury Cards are removed.
Remove 4 Injury Cards in their entirety from Target, all damage from these Injury Cards are removed.
Note: Warning, a character who is affected by Most Basic Prayer who is in direct opposition of a deity takes (v:10×10) Damage as an Elemental Injury Card, Holy Injury Card, or Spite Injury Card. (Depending on the most common type of damage for the worshiped deities Actions and Effects.)
Vital Statistics Adjustment
Spiritual Endurance: +2
Unlocking Deity
Potential Cost: 10
Requirements
Minimum Level: 1
Deity Branch Effects
• wip
“The monks of Ralipal eat the simplest diet, all grown on the rooftops above their monastery. Their entire system is designed to persist indefinitely without import.”