Basking Lantern
Branch • Mystical • Proactive & Triggered Action • Safeguard
Granted by Origin Core: To-Na-Onum
When you raise your lantern and will it, a spirit among you will let go of the life energy they’ve been holding on to. The life energy which has held the spirit locked to the In Between is spent healing you and your allies.
Basking Lantern
Activation
Proactive & Triggered Action: Basking Lantern may only be activated at the beginning of your Dormancy, immediately after you gain your Action Slots. Your Lantern must already be lit.
Celerity: 3 Action Slots
Spirit Cost: 1 (or Accumulate 1 Spiritual Stress.)
Movement: Restricted
Reach: 10 Tiles (or Lantern’s Light Reach)
Effect: Any player the Lantern’s Light Reaches may choose 1 Injury Card on their Injury Panel and remove all Raw Damage from it. This does not remove Hard Damage.
The Spirit tasked with this as their final act before moving on understands your will, and will only spare the last of the life force anchoring them here to you and your allies.
“wip”