Cremation
We use our Lantern Oil to bring an end to empty bodies which may rise again. To those corpses already risen who would harm us in our duties, a splash may lead to incineration. The spirits who walk with us help fuel the fires. To-Na-Onum who attempt to incinerate the living will be met with their spirits denying them of their power.
Douse
Activation
Celerity: 3 Action Slots
Item Consumed: 1x Lantern Oil
Movement: 2 Tiles
Reach: 2 Tiles
Effect: (v:4)
Douse fails to coat the Target in oil.
Douse causes the target to be Barely Coated in Lantern Oil.
Douse causes the target to be Partially Coated in Lantern Oil.
Douse causes the target to be Fully Coated in Lantern Oil.
Note: Inanimate targets always get fully coated.
Cremation
Celerity: 1 Action Slot
Spirit Cost: 1
Movement: 1 Tile
Range: Within your Lantern’s Light when lit (10 Tiles)
Effect: Ignite Lantern Oil to incinerate the Target. Incinerate may only have 1 Target at a time. Lantern Oil deals damage based on your Spiritual Endurance and how coated the Target is.
Barely Coated in Lantern Oil: Apply ≺(300%)⪧ Spiritual Endurance: ⪼: Elemental Burn
Partially Coated in Lantern Oil: Apply ≺(400%)⪧ Spiritual Endurance: ⪼: Elemental Burn
Fully Coated in Lantern Oil: Apply ≺(500%)⪧ Spiritual Endurance: ⪼: Elemental Burn
Notes: If this reduces the target to 0 Vitality, they are also Incinerated, leaving behind only ash, equipment with sufficient Durability and possibly a few bones.
Targets which take up more than 1 Tile or 2 Tiles in height are only partially incinerated when deceased by the damage, namely in the Tile where they were doused.
Agility: +1
“The monks of Ralipal eat the simplest diet, all grown on the rooftops above their monastery. Their entire system is designed to persist indefinitely without import.”