Calm Ironoak


Calm Ironoak

The Calm Ironoak offers you a branch, one of its own children, in exchange for a service. Often this service is the death of some invader or ecocide of an invasive species in the forests the Calm Ironoak resides.

As long as you succeed in this service within 7 days, you will become Life Bound with your Ironoak Axe.


Calm Ironoak

Weapon Types: Edged • Sharp
Weapon Style: Skeggox
Weight: 1.8 Load

Durability: Equal to player’s Vitality.

Effects

Life Bound: Your Ironoak is bound to you. Its Durability and your Vitality are the same. If it takes damage or you activate an action which costs Durability, you take unmitigated Raw Damage equal to the damage dealt to it. Likewise, if you heal, it’s Durability is immediately repaired to your Current Vitality.

Calm Ironoak Bangle

The Ironoak Bangle is the default form for the Calm Ironoak. It may be worn around the wrist, an ancle, over the bicep, or even around the neck. It does not take an Loadout Equipped Slot, Strap, or Pockets, and it has no Weight.

Calm Ironoak Skeggox

The Ironoak Bangle may be transformed by grabbing it, only you can change the form of your Calm Ironoak. The only form it can take other than Calm Ironoak Bangle is The Ironoak Skeggox. While in this form, the Calm Ironoak has Weight.


Calm Ironoak Sowing Strikes

Successfully hitting a Target with the Calm Ironoak Hatchet sows Calm Ironoak Acorns into their flesh.

The Calm Ironoak begins its life as spreading brambles with inch long briars. This carnivorous growth happens within seconds of the Acorn coming into contact with blood.

Activation

Action Rider: Sowing Strikes may be applied any time the Calm Ironoak Hatchet applies a Sharp Force Injury Card or Split Force Injury Card.

Celerity: 0 Action Slots
Vitality Cost: 3

Effects

Apply 1 Ironoak Bramble Counter.

Ironoak Brambles immediately grow out of the wound causing (v:10) Split Force Damage.

Each time you enter Dormancy, all your Ironoak Bramble Counters deal (1) Split Force Damage. This damage stacks on subjects with multiple counters.

Removal: Successfully pulling out all the Ironoak Bramble Counters takes 1 Action Slot and causes (1) Split Force Damage per Ironoak Bramble removed.

Vulnerable: If a target with Ironoak Bramble Counters becomes Vulnerable while affected by Bramble Growth, they die, and the brambles spread all over them, then seek to become roots. If those roots take hold, a new Calm Ironoak Tree begins growing at the location.

Taking Root: It takes a Calm Ironoak a month to grow to over 60 feet tall and reach physical maturity. If the soil can’t sustain the growth, the Calm Ironoak dies. It grows approximately 1 Meter a day.



Unlocking Calm Ironoak

Potential: 100

Additional Requirements

Root: Arborsculpture

Questline

“Calm Ironoak, Once in a Lifetime.”


Calm Ironoak Stem Effects

Ironoak Copse


“What a strange converse. I’ve seen the Calm Nights talk to trees, holding nothing back in hope that real wisdom may be found. They say if you talk to the right tree, and have the right kind of problem. That tree will provide you with both answers and the tool necessary to solve the issue.”
— Devvis, Arborsculpture Master

The Developer

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