Ingenuity

Deranged GrimoireTactile

BranchPhysicalPassive Sense of Mind

Granted by Species: BarchMescrit NiymSapiensSavent


Learning how something is made or how something works from looking at it or getting a chance to mess around with it is a level of Ingenuity. This insight into machination allows you to quickly assess how to disable traps, figure out how things work, and substitute materials when crafting in a pinch. Getting good at this may have been a school of hard knocks.


Ingenuity

Passive Sense of Mind

Come to understand how something functions and learn how to prevent triggering it or disable it completely. This also allows you to arm mechanical traps.

Investigation and Research

Ingenuity gives you a chance to understand something which would require someone else the schematics or a teacher to come to understand. When you attempt an Investigation or perform Research about items you gain a +5 Outstanding Bonus to knowledge checks in regard to materials and recipes.

Crafting Materials

You may now craft and repair items with alternate materials. Items crafted take on the properties of the new materials and may lose the properties of the ones which were replaced. This doesn’t always work. This is a within reason effect.



Unlocking Ingenuity

Potential: 50

Additional Requirements

Root: Tactile


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The Developer

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