Mechanical Weight
Mechanical Weight is used to determine unit weight for the purpose of Max Lift and Load Weight when called for in Actions and Effects.
This non-variable nature is used to solve for Load against balance within the system. A Character’s Weight may be whatever they choose within their Species weight ratio, but their Mechanical Weight will not change unless altered by an overriding effect.
Mechanical Weights for Units
10 Load | x-Small
25 Load | Small
50 Load | Medium
100 Load | Large
150 Load | X-Large
200 Load | XX-Large
300 Load | XXX-Large
500 Load | Huge
1000 Load | X-Huge
2500 Load | XX-Huge
5000 Load | XXX-Huge
10,001+ Load | Massive
Mechanical Weights for Weapons
Featherlight Weapons are always less than 0.5 Load. (0.4 is the maximum)
Light Weapons range between 0.5 to 0.9 Load
Standard Weapons range between 1 to 1.9 Load
Heavy Weapons range between 2 to 2.9 Load
Massive Weapons begin at 3 and the upper limit is usually considered to be 10 Load.