Mechanical Weight

Mechanical Weight is used to determine unit weight for the purpose of Max Lift and Load Weight when called for in Actions and Effects.

This non-variable nature is used to solve for Load against balance within the system. A Character’s Weight may be whatever they choose within their Species weight ratio, but their Mechanical Weight will not change unless altered by an overriding effect.


Mechanical Weights for Units

10 Load | x-Small

25 Load | Small

50 Load | Medium

100 Load | Large

150 Load | X-Large

200 Load | XX-Large

300 Load | XXX-Large

500 Load | Huge

1000 Load | X-Huge

2500 Load | XX-Huge

5000 Load | XXX-Huge

10,001+ Load | Massive


Mechanical Weights for Weapons

Featherlight Weapons are always less than 0.5 Load. (0.4 is the maximum)

Light Weapons range between 0.5 to 0.9 Load

Standard Weapons range between 1 to 1.9 Load

Heavy Weapons range between 2 to 2.9 Load

Massive Weapons begin at 3 and the upper limit is usually considered to be 10 Load.


 
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